All enemies attack Shadow regardless of the mission chosen. Examples of non-neutral mission objectives include killing all enemies in the stages, destroying an aircraft flying to the end of the level, or activating or destroying objects in the stage. The "Normal" missions involve reaching the Chaos Emerald or Goal Ring at the end of the stage. The "Hero" missions involve completing tasks for the Sonic series' heroic characters, or Doctor Eggman on one occasion, and the "Dark" missions involve completing tasks for Black Doom or Doctor Eggman. Each level is completed by undertaking a mission, and each mission is labelled "Hero," "Dark," or "Normal". When Shadow has no rings and takes damage from an enemy he dies, loses a life and goes back to the last checkpoint. Shadow collects rings as a form of health when he is attacked by an enemy or takes damage from the environment, ten of his rings bounce away from and form into a circle around him. Like previous games in the Sonic series, basic gameplay involves running quickly, collecting rings, tricky platforming and destroying enemies. Shadow the Hedgehog is a platform game that incorporates elements from the third-person shooter genre and elements from the action-adventure genre. It is also the first Sonic game to receive an E10+ rating from the ESRB, due to its mild use of profanity and fantasy action violence. It is the first game in the series to utilize the voice actors from the 4Kids dub of Sonic X. Despite this, the game was commercially successful, selling 2.06 million copies by March 2007. It received generally negative reviews from critics, who criticized its controls, mature themes, level design, and addition of guns and other weapons to traditional Sonic gameplay. The game was revealed at the March 2005 Walk of Game event, and it was released for the GameCube, PlayStation 2, and Xbox in North America and in Europe in November 2005 and in Japan the following month. Iizuka, who targeted a younger audience with previous Sonic games, strove to attract an older audience with Shadow the Hedgehog Shadow's character also allowed the team to use elements otherwise deemed inappropriate for the series. It was written and directed by Takashi Iizuka, produced by Yuji Naka, and scored by Jun Senoue. The development team wanted to make a game featuring Shadow to capitalize on the character's popularity and resolve plot mysteries that began with his introduction in Sonic Adventure 2. To defeat enemies and progress through the game, Shadow can use a variety of weapons from each faction and complete missions that will determine the game's plot and subsequently playable levels. Shadow the Hedgehog reintroduces third-person shooter elements from Sonic Adventure and Sonic Adventure 2, but greatly expands upon the concept and introduces nonlinear gameplay to the Sonic franchise. The game follows Shadow the Hedgehog, a creation of Doctor Eggman's grandfather, as he attempts to learn about his past while suffering from amnesia. Shadow the Hedgehog is a 2005 platform game developed by Sega Studios USA (the former United States division of Sonic Team) and published by Sega as part of the Sonic the Hedgehog series.
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